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Devil May Cry V Microtransactions Confirmed

Devil May Cry V, it was discovered at this year’s Tokyo Game Show, is confirmed to have microtransactions. These will serve to offer players purchase of Red Orbs so they can upgrade one of the three playable characters much more quickly.
Devil May Cry V Microtransactions Confirmed

Devil May Cry V Microtransactions Confirmed

In-game purchases of large quantities of Red Orbs will be available to Devil May Cry V players at the series’ well known Divinity Statues, which often serve an important checkpoint to prepare for what might come next in the game. When its predecessor, Devil May Cry 4 released its Special Edition, a similar system was implemented. Given the backlash it received and the general negative tone surrounding the subject of microtransactions from gaming’s events over the last year, it’s frankly a surprising move from Capcom

Capcom are typically renowned for their single player, story-based offerings never even flirting with the concept of microtransactions. Prior to the release of Monster Hunter: World on consoles, a strong argument against microtransactions permeated the gaming press. There was a worry that Monster Hunter: World’s premise and mechanics were ripe for microtransactions but a Capcom spokesperson quickly announced proudly that there wouldn’t be a single microtransaction in the game. The announcement led to a huge sigh of relief, making the DMCV microtransactions move particularly odd. 

Devil May Cry V Microtransactions Confirmed - Cover art

Gamespot recently spoke to Devil May Cry V director, Hideaki Itsuno, to see what he had to say on the matter. “With giving people the ability to purchase Red Orbs, it’s something we want to give people as an option. If they want to save time and just want to get all the stuff at once, those people can do that. But on the other hand I don’t feel you have to get all the moves. You should be able to play it the way you want to play it.” 

It is certainly one sea spray of negative in an ocean of positive for the game, but the inclusion of microtransactions is hardly likely to win over any new fans. True Devil May Cry fans will not want to spend money to skip the gradual progression path of playing the game. That is one of the most satisfying elements of Devil May Cry and doubtless, paying to skip that development of characters will only take away from the experience. Surely, in response to Itsuno, people who don’t have time to get through that progression path, won’t buy the game or simply aren’t playing videogames in the first place?

Devil May Cry V is currently slated for a March 2019 release so, who knows, this may be a different story by then.

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