10 Chambers Collective – a Swedish development team lead by the brain behind the PAYDAY franchise, Ulf Andersson – revealed the name of their new game in a teaser trailer earlier this year: GTFO. Since then, information has been sparse.
The trailer starts where the previous teaser trailer ended; in an elevator descending deep into an underground tunnel system at a furious pace. Next, we follow a team of 4 players, as they cooperatively explore the creepy complex. The voice over and visuals allude towards an apocalyptic narrative – a story they’ve brought in Adam Gascoine to write, known for his previous work on games such as The Last of Us and DOOM.
“The narrative of GTFO encourages exploration and discovery. The more you play a character, the more you learn about them – like how they ended up as scavengers trying to survive in this grisly and disturbing underworld called The Complex”, says Adam Gascoine, writer of GTFO.
Later in the trailer, the players are seen accidentally triggering an alarm that quickly attracts a horde of terrifying monsters. It’s clear that the game experience ranges from stealthy exploration and puzzle solving to intense action.
“The unpredictability and replayability of GTFO is unrivaled in the co-op FPS genre – you and your teammates will never know your way or where the monsters are. You have to use all the tools at your disposal and really be on your toes to get whatever edge you can get” says Ulf Andersson, founder of 10 Chambers Collective.
Simon Viklund continues: “GTFO challenges players to communicate and coordinate. The game’s slogan – ‘work together or die together’ – really says it all: If you merely ‘stay together’ or ‘shoot together’ you’ll just die in a pretty formation. Working together is imperative. GTFO will put you and your co-op team to the test.”