The Blackwell Legacy is a point-and-click, investigative, adventure game developed by Wadjet Eye Games. It was first released in December of 2006, and it was released on Steam in January of 2012. It can be played on PC. The game has a retro style that is bound to invoke feeling of nostalgia in anyone that has played older point-and-click adventure games.
The Blackwell Legacy is available for purchase on Steam for $4.99
After scattering Lauren's ashes, Rosa goes to speak with her aunt's doctor, one Dr. Quentin. Quentin tells her that Lauren's condition was hereditary. Her mother, Rosa's grandmother, came down with it when she was 55. Lauren was effected around the age of 40. Quentin goes on to warn Rosa that it's possible she may begin to experience similar symptoms and that she should come to him immediately if she does. He mentions that their cases were very unique, as far as schizophrenic breaks go, due to the fact that they were uncharacteristically similar. Both Lauren and her mother Patricia often called out to the same name: "Joey".
Soon after this encounter, Rosa begins to experience painful headaches at more and more frequent intervals. She believes it's just due to exhaustion and stress and tries to ignore it. At this point she gets a call from her boss informing her that a young woman at a local college committed suicide that morning and he wants Rosa to write a piece about it. Rosa protests that she only does book reviews, but her boss insists and sends her on her way. This is where the whole mystery part of the game kicks into gear. The woman who killed herself was friendly, popular, smart, and had many dreams and goals. There weren't any signs or indications that she was unhappy in any way.
While Rosa begins to investigate the circumstances surrounding the girl's death, and begins to piece together that not all is as it seems, the frequency and pain of her headaches reaches a peak and what appears to be a ghost materializes in her living room. A combination of shock and pain causes Rosa to faint.
Upon awakening, the ghost explains that his name is Joey Mallone and that he's the personal spirit guide for the Blackwell family. He's an old-school private investigator who looks to have died sometime in the 1930s. His mannerisms, the way he speaks, and his personality all seem to fit that assertion. He explains that Rosa's grandmother Patricia was the first in the family to receive the gift, but she couldn't handle it and ended up being committed as a result. Lauren was able to handle it for a while, but when she started ignoring matters of the spirit world in order to raise Rosa, it eventually caused some sort of disconnect from reality. Mallone explains that he's bound to whomever he's supposed to guide and can't move more than about 30 feet away from that person. He complains that he was stuck in Lauren's hospital room for 25 years.
It takes a while for Rosa to accept that what she's seeing is real and not a hallucination or her own mental breakdown. Once she's calmed down, Mallone explains that Rosa's job is to find ghosts that are stuck, and help them pass on to the next life. After this revelation, and with the help of her ghostly PI, Rosa throws herself into the case of the girl that committed suicide, and quickly discovers that something supernatural is afoot. This is where the mystery truly begins.
Even though the game is very linear and story-driven, that doesn't necessarily make it easy. There are puzzles that must be solved, and the main mystery of the story really does require you to piece it together and work it out on your own, otherwise you may end up completely stuck. One should pay attention to everything they see and hear, because it will likely be important at some later point. It's surprisingly easy to miss clues and doing so usually results in wandering around for many minutes trying to figure out how to advance the story. Such instances can be frustrating, but it's a very rewarding feeling once completed.
The entire game can be completed in 2-3 hours and there's no extra content. It has very little replay value; when you've played it once, there's no real need to ever pick it up again. It's a good game for all age groups with no inappropriate content, but would likely be enjoyed most by people in their late teens to early twenties.
graphics and audio
The soundtrack for this game is excellent. The background music fits the tone of the game perfectly and enhances every aspect of the story. It's relaxing and enjoyable to listen to. Likewise, the voice acting for the characters is very well done. Each character's voice comes across as fitting the personality of the character and it's a great help for immersion.
The story itself is good up until it starts to veer off course. I won't say that the game isn't worth playing, but players should be warned that they might not enjoy how everything turns out. The fact that the game is only five bucks makes it an easy purchase. I won't say it's worth it, but it's not not worth it, especially if the mystery genre is something one is particularly into.
Personally speaking, I still plan on getting the rest of the games in the series. The characters felt like they had real personalities and there were more ups than downs as a whole. I'm curious to see how this all plays out and, as much as I didn't enjoy the ending, the plot is one that I want to see more of.
|+ Interesting story||– Very unsatisfying ending|
|+ Characters have depth||– Not enough detail for good immersion|
|+ Excellent soundtrack and voice acting||– Lack of answers for certain questions|