Versus Evil partners with Obsidian for Pillars of Eternity 2

Versus Evil and Obsidian Entertainment collaborate for Pillars of Eternity II: Deadfire publishing partnership. The second installment for for award winning RPG is going to launch on PC, Mac, and Linux in Early 2018.

Versus Evil partners with Obsidian for Pillars of Eternity 2
In Pillars of Eternity II: Deadfire, players embark on a dangerous voyage of discovery as they hunt down a god to save their own souls. Building on the award-winning gameplay of the first Pillars of Eternity, every aspect of Deadfire has been improved and expanded. Vastly more detailed graphics, deeper game mechanics, increased player choice and reactivity, a new companion relationship system, streamlined combat, and an entirely new, hand-crafted adventure make Deadfire the ultimate cRPG experience.

Players travel the far-flung region of the titular Deadfire Archipelago by ship, where they will discover new races, visit exotic islands, defend their ships against pirates, and, most importantly, choose their allies carefully, as there are powerful factions to encounter at nearly every port.

Campaign launch trailer for Pillars of Eternity II: Deadfire:


Steve Escalante, General Manager of Versus Evil, about the partnership:

Pillars of Eternity and Obsidian are practically synonymous with quality RPGs and we couldn’t be happier to work with their team and their community in supporting Pillars of Eternity II: Deadfire. The sequel builds on the massive critical success of the first game and will be one of the premier RPGs to launch in 2018.  Fans of the franchise will be thrilled with everything that this sequel has to offer, and newcomers to the Pillars universe will get to experience a technically superior RPG adventure with a more meaningful companion system, deep progression mechanics and uniquely rich storyline for the first time.”

Obsidian Entertainment CEO Feargus Urquhart about the partnership:

“We are thrilled to be working with the team at Versus Evil on Pillars of Eternity II: Deadfire, the first sequel we’ve ever made into one of our own IPs. Partnering with a team that is as passionate as we are about making Pillars of Eternity outstanding has already been such a gratifying and exciting experience. We know that Steve and his team will treat Deadfire right and help us make it the game that our incredible fans and generous backers expect and deserve.”

To find out more information, visit the new Pillars of Eternity II: Deadfire Twitter and Facebook pages.

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