Watch Dogs 2 PC delayed to late November

Ubisoft delays the PC version of Watch Dogs 2. The console versions are still slated for release on November 14th 2016, however PC users will have to wait until the 29th of November to play the newest instalment into the series.

Watch Dogs 2 PC delayed to late November
Ubisoft has recently released a statement saying that the PC version of Watch Dogs 2 will be released two weeks after the console versions.

The delay for the PC version doesn't seem to have a specific reason, however there are a number of patches and fixes still to be made, which can be found below:

General

  • 4K Support
  • Stuttering/lag framerate optimization – Controls much more responsive and less framerate-related. Optimized resource creation, GPU VRAM upload and required VRAM for the game.
  • No FPS cap
  • Full SLI/Crossfire support at launch
  • Multiple save files support – Allows players to have up to three separate slots for three separate playthroughs
  • Multi-monitor support with borderless mode and advanced settings that allow for customised placement of menu and HUD
  • Multiple windowed mode options – Windowed mode with flexible/resizable windows, multi-monitor borderless.

Improved graphic features

  • Screen space reflections
  • Headlight shadows – support for additional shadows from car headlights
  • Extra details options – increase the level of detail for all objects in the game and adds more details to objects in the distance

Improved graphics options

  • FOV sliders
  • Pixel Density sliders
  • Sharpness sliders
  • Ultra textures pack available at launch
  • Anti-aliasing options:
  • TXAA
  • MSAA
  • Post processing Anti-Aliasing options SMAA and FXAA

Improved keyboard/mouse controls

  • Full controls and UI adaptation for mouse and keyboard
  • Raw mouse input in use to reduce latency through Windows hardware
  • Advanced keyboard support – keyboard hotkeys for every menu and app for faster access. All hotkeys can be remapped
  • Mouse-centric UI – any UI screen, menus or smartphone app supports full mouse interaction
  • Toggle/Hold modes for different controls (Aim, Sprint, Walk, Inventory, etc.)

Driving

  • Driving adapted to suit the keyboard controls with adjustable steering sensitivity. This change was also made for driving camera sensitivity and auto-centering camera behaviour.

Gamepad support

  • On-the-fly switching between mouse and keyboard to gamepad, without any additional options, UI will just switch to gamepad mode
  • Supported gamepads are as follows:
  • Microsoft Xbox One Controller and DualShock 4 Controller Xbox. It is stated that they do not officially support Direct Input gamepads, Steam controllers or game wheels.

Ubisoft also announced the minimum and recommended specs for the game, which can be found below:

Minimum Specs

Processor: Intel Core i5-2400S @ 2.5 Ghz / AMD FX 6120 @ 3.5 GHz
Ram: 6GB
Video Card: Nvidia GeForce GTX 660 (2GB) / AMD Radeon HD 7870 (2GB) or better
Hard Disk Space: 50 GB
Peripherals: Windows-compatible keyboard and mouse, Mircosoft Xbox One Controller, DualShock 4 Controller
Multiplaer: 256 Kbps or faster broadband connection

Recommended specs

Processor: Intel Core i5-3470 @ 3.2 GHz / AMD FX 8120 @ 3.9 GHz
Ram: 8GB
Video Card: Nvidia GeForce GTX 780 (3GB) | Nvidia GeForce GTX 970 (4GB) | Nvidia GeForce GTX 1060 (3GB) or better | AMD Radeon R9 290 (4GB) or better
Hard Disk Space: 50 GB
Peripherals: Windows-compatible keyboard and mouse, Mircosoft Xbox One Controller, DualShock 4 Controller
Multiplaer: 256 Kbps or faster broadband connection

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