Articles About Images Videos

Watch Dogs 2

is an open world action-adventure third-person shooter video game developed by Ubisoft Montreal and the sequel to 2014's Watch Dogs. read more

7.7
Themes Sci-Fi
Engines
Status: Released
Release: 15-Nov-2016

Clans

is an open world action-adventure third-person shooter video game developed by Ubisoft Montreal and the sequel to 2014's Watch Dogs.

Set within a fictionalized version of San Francisco, the game is played from a third-person perspective and its world is navigated on-foot or by vehicle. Players control Marcus Holloway, a hacker who works with the hacking group DedSec to take down the city's ctOS 2.0, an advanced surveillance system.


plot

Following Chicago, San Francisco becomes the next city to install the ctOS surveillance system, (the Central Operating System), which connects everyone with everything. The game features a new protagonist named Marcus Holloway, who is a young, intelligent hacker from Oakland. He was wrongly framed for a crime he did not commit when he was still a child by the upgraded ctOS system, ctOS 2.0, which connects his personal information to the crime. Realizing the system brings harm to the innocent citizens of San Francisco, he decides to work with the hacking group DedSec to take down the city's ctOS 2.0, and Blume, the creator of the ctOS system.


Gameplay

Similar to its predecessor, Watch Dogs 2 is an action-adventure game with stealth elements. Played from a third-person perspective, the game features an open world set in a fictionalized version of San Francisco, for players to explore. The city of San Francisco consists of six different areas: the downtown area, Civic, Coast, Oakland, Marin, and Silicon Valley, all of which have different characteristics and aesthetics. Players can navigate the city on-foot or by the various vehicles featured in the game, such as cars, trucks, motorbikes, quad bikes and boats. The driving mechanic was overhauled and was designed to be more accessible. The players can also shoot their weapons while driving.Marcus also has improved acrobatic skills, and has the ability to parkour around the city.

Players can use different methods to approach the game's missions. Players can choose between the aggressive approach, in which they defeat enemies with firearms, or using Marcus' own melee weapon, which is a billiard ball attached to a bungee cord also called a thunderball, and the stealth approach, in which they can evade enemies or paralyze them temporarily with Marcus' Taser. The game features an upgraded hacking system. Marcus can modify the personal information of every non-playable character, hack and manipulate every car and mobile phone featured in the game, and disrupt traffic by hacking cars and traffic lights. He also has a remote-controlled car, a quadcopter and a RC Jumper at his disposal. The game level system also returns, with items being divided into three categories: Stealth, Aggressor, and Trickster. Players can choose their upgrades in accordance to their own playstyle. The game features several main story missions, and side-missions known as "operations". Completing these operations will increase the followers count of Marcus, which will tie back into the narrative and help players to complete their ultimate goal.

Multiplayer returns in Watch Dogs 2. The game introduces a cooperative multiplayer mode, in which players can meet and interact with other random players, and complete missions together. The game features an emote system, which allows players' characters to communicate with each other through basic gestures. The game can be played completely online or offline. It also features several competitive multiplayer modes, including theasymmetric hack invasion mode.

Watch Dogs 2

Development

At E3 2014, Ubisoft executive Tony Key claimed that they were very satisfied with the sales of the first game, and that the brand would be turned into a long-running franchise. According to creative director Jonathan Morin, the first game's main goal is to establish the Watch Dogs brand. According to Morin, they intended to take risks with the sequel, instead of creating a more polished version of the previous game. To improve the game, Morin and his team read the reviews of the first game, and visited NeoGAF and various forums to study player feedback. Their priorities include creating a "believable" environment, giving players more freedom, enhancing the driving system so that it feels less like a "simulator", and introducing a new leading character, whose personality is completely different from that of the protagonist of the first game, Aiden Pierce.

A sequel to Watch Dogs was rumored since that game's release but was first officialized by publisher Ubisoft through financial reports in February and May 2016, before the company confirmed the game would be part of its 2016 E3 lineup and hosted a twenty minute online reveal a couple of days later on June 8.



This article uses material from the Wikipedia article Watch Dogs 2, which is released under the Creative Commons Attribution-Share-Alike License 3.0.

Score


0

0
users voted

Rate this game

0

0

0

0

0

0