is an open-ended voxel adventure through countless realms filled with quests, chests, and enemies great and small. read more
is an open-ended voxel adventure through countless realms filled with quests, chests, and enemies great and small.
It’s a potent, cube-shaped brew of RPG features combined with the thrill of exploring procedurally-generated worlds – and the unlimited creative freedom to build your own.
Level your character with a growing range of Classes from the Gunslinger to the upcoming Candy Barbarian. Each Class has unique abilities and play styles. The worlds of Trove are full of diverse Biomes, enemies, dungeons, landmarks, and lairs. Build to your heart’s content in massive Club Worlds and in your personal Cornerstone, a home away from home wherever you go.
Play as a gallant Knight, sharp-shooting Gunslinger, or as one (or all!) of the many classes coming to Trove in the months ahead.
Abilities: Smash, Charge, ultimate: Iron Will
Abilities: Charge Shot,Blast Jump, Ultimate: Run and Gun
Abilities: Glitterbomb, Blink, Ultimate: Faerie Dance
Abilities: Spit Fire, Burnt Offering, Ultimate: Avatar of Flame
Abilities: Shadow Flip, Stasis Blade, Ultimate: Mark of Death
The many worlds of the Cube-Time Continuum hold diverse ecosystems called Biomes. Each is a distinctive environment home to dangers and wonders around every corner.
Beautiful trees and vibrant flowers mask creatures that skulk behind every trunk and thicket.
It is so cold its denizens are incased in ice.
The only landmarks for miles are remnants of ancient civilizations and massive bones of venerable creatures.
The curious trees and mischievous inhabitants of Fae Wilds hold a secret known only by those in tune with magic.
Dragonfire Peaks boils over with danger; a maze of canyons and valleys awash with lava and patrolled by dragonkind with a taste for cubic flesh.
The sky above Neon City is the color of voxels tuned to binary black. Rivers of plasma cut between its icy towers, each outlined by the glow of noble gas.