is a massively multiplayer online role-playing video game developed by ZeniMax Online Studios. read more
is a massively multiplayer online role-playing video game developed by ZeniMax Online Studios.
The game was released on April 4, 2014 for Microsoft Windows and OS X. The PlayStation 4 and Xbox One versions were originally set to be released in June 2014. However, in May 2014 a 6 month delay was announced, with the release of these versions now expected in late 2014 or early 2015. It is a part of The Elder Scrolls video game franchise, of which it is the first open-ended multiplayer installment. It was announced on May 3, 2012, in an exclusive reveal by Game Informer and formally revealed in the same month's issue of the magazine.
Upon creating a character players have access to four classes: Dragon Knight, Templar, Sorcerer, and Nightblade. As in previous The Elder Scrolls titles, the gameplay is mostly nonlinear with a mixture of quests, random events, and encouragement for players to simply explore the world. The game has no offline mode, although the developers have stated that there will be "plenty of content" designed to accommodate players who prefer to play solo.
As with other games in The Elder Scrolls franchise, the game is set in the continent of Tamriel and features a storyline indirectly connected with the other games. The game is set a millennium before the events of The Elder Scrolls V: Skyrim and around 800 years before The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion, with the Daedric Prince Molag Bal appearing as the main antagonist as he attempts to meld the plane of Mundus with his realm of Coldharbour.
Most of the continent of Tamriel is playable in the game (although much of it is locked off for expansion content), and players have the opportunity to join any of the three factions warring over the throne of the Emperor of Tamriel: The First Aldmeri Dominion (represented by an eagle), composed of Altmer (High elf), Bosmer (Wood elf), and Khajiit; the Daggerfall Covenant (represented by a lion), composed of Bretons, Redguards and Orsimer (Orcs); and the Ebonheart Pact (represented by a dragon), composed of Nords, Dunmer (Dark elf) and Argonians.
The Elder Scrolls Online had been in development for 5 years prior to its announcement in May 2012. It is the first project for ZeniMax Online Studios, which was formed in 2007. Matt Firor, studio lead at Zenimax Online, is also the director of The Elder Scrolls Online.
While there have been rumors of a massively multiplayer The Elder Scrolls game for years, accurate information about the game and its imminent May 2012 announcement was leaked in March 2012 to online publication Tom's Guide by an anonymous industry source. According to the leak, the game was scheduled to be shown at E3 2012 in June (which it was) and QuakeCon 2012 in August. Published November 8, 2012, Bethesda released a video on YouTube called "An Introduction to The Elder Scrolls Online", in which the game's developers talk about the game's content and how it was made. Several actors were announced to voice cast the characters of The Elder Scrolls Online, among them John Cleese, Bill Nighy, Kate Beckinsale, Lynda Carter, Alfred Molina, Michael Gambon, Jennifer Hale, Malcolm McDowell, and Peter Stormare.
On January 21, 2013, Beta sign ups for The Elder Scrolls Online began.
On March 26, 2013, the first round of closed beta invites were sent out.
On April 8, 2013, the second round of closed beta invites were sent out.
On July 9, 2013 the third round of closed beta invites were sent.
On November 20, 2013, the fourth round of closed beta invites were sent
On January 7, 2014, the fifth round of closed beta invites were sent.
On February 4, 2014, the sixth round of closed beta invites were sent.
On February 26, 2014, the seventh round of closed beta invites were sent.
On June 2013, Sony announced that The Elder Scrolls Online would be available on PlayStation 4 at their E3 press conference. It was later clarified by Bethesda that it would also be available on Xbox One. While players on PC and Mac play together, those on Xbox One and PlayStation 4 play only with others on the same platform. In August 2013, at Gamescom, it was announced that The Elder Scrolls Online will have a monthly subscription fee upon release for all platforms. Time can be purchased in 30, 90, and 180 day increments. While it was announced in January 2014, that the game will not require a PlayStation Plus subscription to play online, the Xbox One version will require an Xbox Live Gold subscription in addition to The Elder Scrolls Online monthly subscription. On May 8, 2014 Bethesda spoke about the PS4 and Xbox One editions saying "We continue to work on the console versions of ESO, and game development has been progressing steadily, but we are still working to solve a series of unique problems specific to those platforms. Integrating our systems with each console manufacturer’s networks—which are both different from the PC/Mac system as well as different from each other—has been a challenging process. It has become clear that our planned June release of the console versions isn’t going to be possible. Though we have made great progress, we have concluded that we’ll need about six months to ensure we deliver the experience our fans expect and deserve." Which means it is delayed to winter 2014 November–December. To soften the blow, Zenimax Online Studios announced that players who purchase The Elder Scrolls Online before the end of June 2014, will have the opportunity to transfer their characters to either console platform with an additional 30 days subscription time, for free.
The Elder Scrolls Online was released on April 4, 2014 for PC and Mac. Home console releases for the PlayStation 4 and Xbox One are scheduled for later in 2014 or early 2015.
Shortly after the game's launch it was reported that players couldn't start the thirty days of free time included with their purchase until a subscription had been set up and—in "a strange state of affairs" and "most likely a mistake"—after a full month had been paid for. A serious item duplication exploit was discovered that allowed players to gain huge fortunes. Zenimax later implemented a patch that included changes to the way auto-stacking in guild banks is handled, which may prevent the exploit. Zenimax later announced that they had permanently banned thousands of accounts because of the exploit.
GameRankings (PC) 71.70%
Metacritic (PC) 72/100
Game Revolution 4/5
PC Gamer US 68/100
The Elder Scrolls Online received generally positive reviews upon release; the game has a weighted aggregate rating of 71.70% on GameRankings, based on 43 reviews, and 72/100 on Metacritic, based on 58 reviews. PC Gamer gave the game a score of 68/100, writing that it is "an MMORPG of moderate scope with a few good ideas" but cautioning that "'okay' isn't good enough when you're facing down this much of a premium."
Metro reported that The Elder Scrolls Online was the top-selling game in the United Kingdom for the week of April 5 for individual formats, and number two across all formats.
This article uses material from the Wikipedia article The Elder Scrolls Online, which is released under the Creative Commons Attribution-Share-Alike License 3.0.