Articles About Images Videos

Sunset Overdrive

is an upcoming third-person shooter video game developed by Insomniac Games and published by Microsoft Studios exclusively for the Xbox One. It is scheduled to be... read more

Platforms Xbox One
Developers Insomniac Games...
Status: In development
Release: 28-Oct-2014


is an upcoming third-person shooter video game developed by Insomniac Games and published by Microsoft Studios exclusively for the Xbox One. It is scheduled to be released on October 28, 2014, in America, and on October 31 in Europe. Set in the fictional open world metropolis Sunset City in 2027, players control a fully customizable FizzCo employee who fights the OD'd, humans transformed into monsters after consuming an energy drink. Players wall-run and use zip-lines and grind rails to swiftly navigate Sunset City, and have a large weapon arsenal to use in action.


Players navigate the open world metropolis Sunset City in 2027. The dystopian world is controlled by the corporation FizzCo. The player character, whose gender, skin tone and body type can be customized, is a FizzCo employee, tasked with cleaning up the mess left behind from a party FizzCo has thrown in celebration of the launch of their new energy drink, Overcharge Delirium XT. Players fight the OD'd humans who have mutated from drinking too much of the energy drink.

Image title

The game focuses on "agile combat", including wall running, zip-lines, and acrobatics. Players use grind rails to deftly navigate city streets. On-foot, players cannot run or take cover, but instead must rely on agility to survive. Players can carry up to eight weapons at once, including the standard assault rifle AK-FU, and the TNTeddy grenade launcher that fires teddy bears strapped to sticks of dynamite. All weapons eventually run out of ammunition, but do not need to be reloaded while being used. Players unlock more weapons by progressing through the story or purchasing them from shops. Weapons can be upgraded by applying "Amps" that increase their lethality. The Style Meter in the head-up display (HUD) increases as players perform stylish moves like pulling off headshots and grinding on-rails without touching the ground.

In the online co-op mode Chaos Squad, up to eight players defend vats of Overcharge Delirium XT from waves of OD'd. Although they work together, players also try to earn more Style points during play than their co-op partners.

Image title


While completing work on Resistance 3 (2011), Drew Murray and Marcus Smith of Insomniac Games began brainstorming their next game. They presented their ideas to Insomniac's owners, and CEO Ted Price, envisioning a project that would borrow influences from the documentary Hyena Men of Kenya, Tank Girl comics, the novel I Am Legend and the British television series The Young Ones. The initial presentation failed to generate interest, but Murray and Smith were instead asked to come back after a week to present how the actual game would play. In their second presentation, they envisioned a game featuring fast-paced action that would be "the rock and roll end times", which, according to Smith, ignited some confusion among the team. "All of a sudden, people thought that we were making Brütal Legend," he explained. With Sunset Overdrive green-lit internally, Insomniac pitched it to a number of different publishers. Insomniac wanted to retain brand ownership, causing some to opt out of publishing. Murray and Smith traveled to Microsoft Studios a number of times to pitch the game to them. The "main pitch" began with the playing of "Kick Out the Jams" by MC5, and ended with Murray "on top of a chair, mimicking how the game was going to play, and the last minute heroics." Microsoft ultimately agreed to publish the game.

Image title

Image title

Insomniac Games CEO Ted Price has said that the game's irreverence and stylization reflects the personality of the company. He compared the game's humor to that of Spyro andRatchet & Clank. The style is driven by the game's story "theme of freedom and self-expression".

The game is expected to use Microsoft's cloud computing to create a living world, where user feedback and ideas such as Internet memes, social commentary, new items, weapons, and characters can be quickly added.

The game was announced during Microsoft's E3 2013 press event. It is expected for future release on Xbox One.

This article uses material from the Wikipedia article Sunset Overdrive, which is released under the Creative Commons Attribution-Share-Alike License 3.0.



users voted

Rate this game