is an upcoming fighting video game published by Capcom, who also co-developed the game together with Dimps. read more
is an upcoming fighting video game published by Capcom, who also co-developed the game together with Dimps.
It is the fifth main numbered entry in Capcom's Street Fighterfranchise. The game is set to be released in February 2016 for the PlayStation 4, Microsoft Windows, and Linux, and will feature cross-platform play between the three platforms. The image song was chosen by Capcom to be Survivor by Man With A Mission.
Street Fighter V carries on the side-scrolling fighting gameplay of its predecessors, in which two fighters use a variety of attacks and special abilities to knock out their opponent. The game features the EX gauge introduced in Street Fighter III, which builds as the player lands attacks and can be used to either power up special moves or perform super combos known as Critical Arts, although the Focus Attacks from the previous game have been removed. New to this game is the "V-Gauge", which builds as the player receives attacks and adds three new techniques: V-Skills, V-Reversals, and V-Triggers. V-Skills are special attacks unique to each fighter; for example, Ryu can parry an attack while M. Bison can reflect projectiles, some of which build V-Gauge when successfully performed. V-Reversals allow players to use a section of the V-Gauge to perform a counter move whilst being attacked. Finally, V-Triggers use the entire V-Gauge to allow the player to perform a unique ability, such as a temporary damage boost for Ryu's energy balls or added hits to Chun-Li's attacks. Additionally, the Stun Meter, which has been present since Street Fighter III, is made visible under the health bars in this game. The Stun Meter increases when receiving consecutive attacks and will cause the player to become stunned if filled; thus, it encourages players to play offensively when the opponent's Meter is close to full. The game also features interactive arenas, showcasing special animations when a player is defeated in a certain part of the arena.
See also:List of Street Fighter characters
The game will feature 16 characters at launch, four of whom are new to the Street Fighter series. Following the game's launch, several additional characters will be developed and added to the game via regular updates, beginning with six characters currently planned to be released throughout 2016. These characters, among other post-launch content, will be able to be purchased via either of two in-game currency systems: "Zenny", purchased via real-world currency, or "Fight Money", earned through gameplay.
The following is a list of characters so far confirmed to be featured in Street Fighter V by order of official unveiling. New characters are listed in bold.
Characters for post-launch release
The new characters include Necalli, an intelligent wild Aztec-like warrior from an unknown country (presumably Mexico) who seeks a strong opponent's soul; Rashid, a Middle Easterner who is capable of manipulating wind and is searching for a missing friend who has been kidnapped by Bison and Shadaloo; Laura Matsuda, a Brazilian fighter and older sister to Street Fighter III veteran Sean Matsuda who uses Brazilian jiu-jitsu and electricity in her attacks; and F.A.N.G, a new member of the Shadaloo Grand Masters who combines long ranged attacks and slippery movements with his ability to poison his opponents. The game also features a cinematic story mode which will be added to the game as a free expansion in June 2016.
Street Fighter V will feature a cinematic story mode that serves to bridge the gap between Street Fighter IV and Street Fighter III, with M. Bison and Shadaloo playing a pivotal role in its events. The arcade mode endings for each character will set up their role in the main story.
Street Fighter V was unofficially revealed through a YouTube video on December 5, 2014, which was promptly taken down. It was officially revealed the next day during the 2014 PlayStation Experience in Las Vegas and was announced as being developed exclusively for the PlayStation 4 and Microsoft Windows. The game will be based on Unreal Engine 4 and will feature cross-platform gameplay. On June 12, 2015, Capcom further clarified that the game will not be released on any other platforms due to a development partnership between Sony Computer Entertainment and themselves. On the partnership, Capcom's Matt Dahlgren said "Part of the reason we partnered up with Sony is, we share the same vision for the growth potential in the fighting game space. I'd say the key aspect is working with us on executing cross platform play, this is going to be the first time we've ever united our community into a centralized player base." Starting that July the game was available to play for a limited time at various Six Flags parks around the United States. On July 23, 2015, Capcom offered a beta program for players on the PS4 in North America that preordered the game and European players that signed up on the PSN website. However, while it was expected to last for five days, the beta suffered from significant server problems and was taken offline early as a result. On August 14, 2015, the beta for the PS4 was put back online for an internal stress test. Following the stress test, the beta was put back online on August 28, 2015.
The upcoming mini series Street Fighter: Resurrection will serve as a narrative prologue to the events of the game, with Charlie Nash being the protagonist. It is set to begin in March 2016.
On May 8, 2015, Capcom announced that the company is expecting the game to sell at least 2 million copies worldwide before the end of the company's fiscal year.
This article uses material from the Wikipedia article Street Fighter V, which is released under the Creative Commons Attribution-Share-Alike License 3.0.