is an open world first-person tactical shooter in development by CI Games. It is the third entry in the Sniper: Ghost Warrior series and the first title to feature a AAA... read more
is an open world first-person tactical shooter in development by CI Games. It is the third entry in the Sniper: Ghost Warrior series and the first title to feature a AAA production effort
The game takes place in modern-day with a series of conflicts between three hostile factions. A proxy war and a civil war in Georgia also begin. In order to prevent another Cold War from happening, players must take control of a retired American marine named Jonathan North as he proceeds to Georgia to find and eliminate its intruder, with whom he shares a dark past.
Sniper: Ghost Warrior 3 is a modern-day first-person tactical shooter, similar to its predecessors. The game is designed to be less linear than Ghost Warrior and Ghost Warrior 2, since the title is the first in the series to feature an open world, which can be freely explored by players. The open world is scattered with different activities and side missions which are known as "war crimes". These can be completed by players if they are not playing the main missions. According to CI Games, the title is designed to be accessible for both players who are new to the franchise or the genre, while tactical enough for more hardcore players.
The game is based on three different pillars: target, execute, and survive. Players are allowed to use different approaches to complete missions and defeat enemies, as maps are now larger and more open-ended. For instance, players can utilize stealth and melee combat to kill enemies, in gun and run style, or use the weapons or gadgets provided, like sniper rifles, to snipe enemies from a long distance.
The game's objectives will not be shown on the mini-map provided to players. Players are required to find them by completing intel-gathering missions. Players can also use a drone, which is one of the newest additions to the series and can be controlled by players, to scan and survey the environment, and to detect enemies. The drone can also be used to hack enemies' electronic equipment and weapons, and to create distractions. However, there are risks when players are using the drone, as enemies may become alerted when they spot it. As one of the game's core experiences is sniping, the accuracy of long-range shots is affected by various factors, such as calibration of the rifle's scope, weather, wind speed, distance, gravity, and the protagonist's breathing strength and rate. As a result, players have to plan, adapt, and react to the game's environments to alter these factors.
Navigation is enhanced in Ghost Warrior 3. Players can carry out some “extreme navigation” movements, according to the game's developer, such as free-running, parkouring, climbing ledges, and repelling. Players can activate Scout Mode, which is an ability of the game's protagonist to highlight places of interest and detect explosives such as mines. Players can also make use of the mode to find a new sniping spot during missions. The game also focuses on realism; as a result, the open-world features a dynamic weather system and day-night cycle. Players can make use of these situations to create tactical advantages.
In addition, players can travel to a "safe house" where they can collect supplies and resources like first-aid kits and ammunition for weapons. These safe houses also act as fast travel points for players for easy navigation of the world. In addition, players can craft and modify their weapons and bullets. These upgrades can improve the weapons' efficiency and accuracy. When not playing missions, players can interact with a neutral faction, which may or may not help players in completing missions.
The game is developed by CI Games, which also developed the game's predecessors. While the previous games were not a critical success, the company considered the series a commercial success, as they sold over 5.5 million copies collectively.
Announced on December 16, 2014 and regarded as "the best sniper experience for PC and next-gen consoles" by CI Games, the game's first gameplay footage was shown during E3 2015, while the first gameplay was uploaded to CI Games' YouTube channel on July 22, 2015.
The game's budget and scale are significantly expanded and are larger than that of its predecessors, and the title is the first entry in the series to have a AAA production scale. The game's creative director is Paul B. Robinson, a military veteran who also has a 20-year career in game development. The lead narrative designer is Jess Lebow, who had worked on franchises likeLeague of Legends, Guild Wars and Far Cry According to CI Games, Sniper: Ghost Warrior 2 laid the foundation for the game's development.This article uses material from the Wikipedia article Sniper: Ghost Warrior 3, which is released under the Creative Commons Attribution-Share-Alike License 3.0.