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Sherlock Holmes: The Devil's Daughter

On 8 May 2015, it was announced that an eighth installment in the series is due to be released sometime in 2016. No further details on the game or platform have been... read more

Genres Adventure
Platforms PC
Themes Crime
Developers Frogwares...
Status: In development
Release: Q2 2016


On 8 May 2015, it was announced that an eighth installment in the series is due to be released sometime in 2016. No further details on the game or platform have been given. However it will the be first game since 2007 not to be published byFocus Home Interactive; instead it will be published byBigben Interactive. No reasons were given for the change in publisher.

Common elements

Items and tools

Throughout several games, Holmes uses his magnifying glass, useful when he inspects crime scenes, mutilated bodies, fingerprints, gashes and scratches, and mostly for finding evidence. It is the only item to appear in most of the series.[citation needed]

He also uses his microscope in checking clues unseen by the naked eye. He has a chemistry set in his flat which he uses to dissolve solute, dissect clues and find evidence. Each game also provides exploration to find items that Holmes can use later in the game to help in solving the case.


Much of the game consist of themes and gameplay found in a classic adventure game. Large emphasis are given in exploration of the game's sandbox landscape, where clues are hidden in it. Point-and-click gameplay are also prevalent, and also with the simulation gameplay to solve mysteries and puzzles. The game also let the players to interrogate and question certain people to gather as much evidence to help in the investigation. There are also instances where Holmes takes up a disguise and infiltrate a hostile location to get more evidence.

The series lets the player play both Holmes and Watson in either first-person and third-person perspective. Holmes gameplay consists much of investigations and finding evidence to come to a conclusion. While Watson's consists of him running errands for Holmes and assisting in the investigation. But there are instances where the game shifts to his point-of view, where he sometimes takes up the investigation for himself.

The first game Sherlock Holmes: The Mystery of the Mummy was the first to establish the first-person gameplay. Sherlock Holmes: The Case of the Silver Earring is a point-and-click (mouse-controlled) third person adventure, first one to establish this gameplay in the series. Clicking in the general direction you wish to go will usually cause your character to move in that direction. As Holmes, you spend time searching for important clues, most of which the bumbling police force will miss. Items are at least partly visible, though some don’t become “hot” until an action in the game triggers them. You also analyze various clues using Holmes’s desktop laboratory.

The Awakened was the first Frogwares title to allow gameplay to take place in an entirely real-time 3D landscape and from a first-person perspective, losing the pre-rendered backgrounds of its predecessor.Like other Sherlock Holmes games by Frogwares it gives an open world environment in every location that can hide clues and interact with NPC. The inventory system saves all objects, documents and map locations for later use and can also be used to combine objects. The game can viewed from a first or third person perspective and it provides you with an icon to indicate what actions Holmes can take within his world like pick up or talk.



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