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Pro Evolution Soccer 2015

also known as PES 2015 (and Winning Eleven 2015 in some regions) is a football simulation game developed by PES Productions and published by Konami for PlayStation 4,... read more

2.9
Genres SportsSoccer
Themes
Developers Konami Studios...
Engines
Status: Released
Release: 11-Nov-2014

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also known as PES 2015 (and Winning Eleven 2015 in some regions) is a football simulation game developed by PES Productions and published by Konami for PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and Microsoft Windows. It is the fourteenth edition of the Pro Evolution Soccer series.

The PES (Pro Evolution Soccer) video game series has been delighting football fans since 2001. The football simulation is famed for its realism and incredible depth, winning fans with multi-tiered gameplay that is easy to access but grows with the player. It has appeared on virtually every video game format available.

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Every year, the game is released around late September and/or early October with two different titles: World Soccer: Winning Eleven in Japan, and Pro Evolution Soccer in other countries. The Japanese version is a localized version that features local leagues.

Game modes and features

Master league

The Master League mode, gives the user control of a team of user's selection. Originally, the players were all generic-fictional players, however this was later changed giving the user the option to change the settings and choose to play with default players. These players have become cult figures to many people playing the Master League. The aim is to use these players and gain points by winning matches, cups and leagues. Using acquired points to purchase real players to join the team. Ultimately, one should end up with a team of skilled players.

From Winning Eleven 8, players' growth and decline curves were added, where a player's statistics may improve or decline, depending on training and age. This added a new depth to purchasing players, adding value to an up-and-coming youngster whose abilities rise dramatically and creating a trade-off if the player buys skilled but declining veterans.

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Fans of the series often make "option files" and "patches" which modify all player names into those of their real life counterparts, as well as including transfers from the latest transfer window and, occasionally, altered stats of more obscure players whose in-game attributes do not precisely replicate their real life skills.

"PES Stats Database" and "PES Stats" are examples of websites that are dedicated to creating accurate stats for players. These are distributed via the internet in digital format, then transferred to the PlayStation 2 memory card using hardware such as the Max Drive. More experienced gamers often use "patches", editing the actual game code and modifying the graphical content to include accurate kits for unlicensed teams, new stadiums, and footballs from Nike, Inc., Puma, Umbro and Mitre, as well as more Adidasballs. Most patches also contain licensed referee kits from FIFA and the official logos of the various European leagues. These patches are technically a breach of copyright, and are often sold illegally in territories in the Middle East and Asia. Konami have become less tolerant of this kind of fan editing in recent years, and now encrypt the data pertaining to kits and player statistics in each new release. However, fan communities invariably find ways to crack this encryption, and patches still appear once this has been achieved.

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Since Pro Evolution Soccer 6 onwards, there has been a separate league with 18 generic teams (Team A, Team B, Team C etc.) present, which can be edited fully. This is thought to be due to the fact that Konami failed to get the rights to the German Bundesliga, and is usually made into the Bundesliga or another league of one's preference by patch makers. However, most people use this to put their edited players into playable teams from the start instead of having to play through Master League to purchase them or alternatively edit the existing non-generic teams. This feature does not appear in the Wii version of the game (but, as stated above, the non-generic teams can be edited anyway).





This article uses material from the Wikipedia article Pro Evolution Soccer, which is released under the Creative Commons Attribution-Share-Alike License 3.0. 


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