is an MMORPG based on challenging gameplay and open world high fantasy, with a strong focus on group-oriented content. read more
is an MMORPG based on challenging gameplay and open world high fantasy, with a strong focus on group-oriented content.
It takes place in a world populated by deities and heroes called Terminus. Mortal and planar shards have collided, creating the dramatic and epic environment of Terminus. With some of those shards came deities and demigods that, over time, raised empires and forged a turbulent political landscape. Centuries later, new planar collisions have occurred that will pull the players into the world and its politics.
The player is a legendary Hero, stripped of his or her powerful relics and left to explore the distinct and epic regions of Terminus. You will be guided by the hopes of reclaiming long-lost relics and the power of the friendships they forge pushing them onward.
Pantheon’s combat places a focus on preparation and awareness– providing players with challenging scenarios that require not only understanding, but skill to rise above their opposition. The player can actively dodge, block, or deflect attacks – but this goes beyond active reactions to encounter mechanics. Spell and ability pre-selection is also critical to defeat encounters, as are the alliances you will forge with other players.
You won't want to be caught in the wilds of Terminus alone, but the brave souls that explore the vast and divergent landscapes will discover a truly rich and rewarding experience. Through exploration the player can uncover anything from mysteries and hidden artifacts to unique adventures, and ultimately rare and exotic spells and abilities. Imagine an expansive, detailed world of swords and sorcery, of dragons and knights, of fiery swords and chests overflowing with treasure. A world in which a myriad of sentient races and creatures live and affect change.
PANTHEON'S FINANCIAL SITUATION (official developers information)
In the past few months we have seen some of the most passion bubble up from the Internet than we have in some time; all for an idea of a game we all want to see happen. It has been an exciting time for all of us.
Over the first month of development through crowdfunding, we’ve been able to achieve what was needed to be done in order to gain investor interest. That is, we’ve shown there is interest in a game like Pantheon, we’ve built the term sheets and business plan, and now have a prototype we can show to potential investors.
The downside now is that our initial resources have depleted, which regrettably means that development is going to slow down until finances can be secured.
It’s not something we want to do by any means, but as we cannot guarantee paychecks to the team, they each need to be able to spend time on other things to pay the bills.
Once we’re able to get that level of funding we can then secure much-needed studio space and be able to pick up the pace of production dramatically. We are deeply thankful to this community for getting Pantheon to this critical point, where we have been able to put together an attractive package to present to potential investors.
In the interim, any donations made at this point until further notice will be going directly to maintaining the website during this phase, and not towards development.
NOTE: ANY MONEY PLEDGED WILL NOT BEING GOING TOWARDS DEVELOPMENT AT THIS TIME; INSTEAD IT WILL GO TOWARDS KEEPING THE WEBSITE UP AND RUNNING AND TO OTHER MAINTENANCE COSTS. WE WILL ADVISE YOU WHEN AND IF THIS CHANGES.