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Nosgoth

free-to-play multiplayer action game, developed by Psyonix and published by Square Enix for Microsoft Windows through digital distribution. It is a spin-off of the Legacy... read more

5.4
Platforms PC
Developers Psyonix Studios...
Engines
Status: Released
Release: 21-Jan-2015

Clans

free-to-play multiplayer action game, developed by Psyonix and published by Square Enix for Microsoft Windows through digital distribution. It is a spin-off of the Legacy of Kain series of action-adventure games, and takes place in their eponymous fictional universe.

Nosgoth employs a player versus player system in which each match consists of two rounds. Teams comprise characters assigned to one of two races: vampires, designed around hack and slash combat; or humans, whose gameplay is styled after third-person shooters. Between rounds, teams switch to control the opposing race, and the team which accumulates the most points by fighting their counterparts wins the match.

Initially announced in June 2013 following internet leaks, Nosgoth was the first Legacy of Kain-associated game to debut in almost ten years, preceded by 2003's Legacy of Kain: Defiance. Though once intended for release as part of a single-player project, Legacy of Kain: Dead Sun, it was reconceptualized and continued development as a standalone title following Dead Sun's cancellation. When officially revealed in September 2013, Nosgoth attracted negative reception; criticism focused on its conceptual departure from the traditional single-player and story-driven Legacy of Kain formula. The game is currently in closed beta.

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Gameplay

Nosgoth is an online multiplayer third-person shooter. Nosgoth's gameplay focuses on melee Vampire characters against the rangedHuman characters. The Vampires and Humans are two separate teams, and fight against each other to get a higher kill-count than the opposing team. If the killcount reaches a threshold, the team that reached it wins. Or time runs out, the team with the higher kills wins. Both team types use a character class-based system, meaning there are different vampires and humans that have varying different roles. The gameplay is fast-paced and intense, as Vampires rely on surprise attacks. Both teams possess abilities, which can be activated having cooldown periods when used, or are passive/innately active. Vampires have the ability to fly and climb buildings, humans are grounded and do not get the experience this trait. The Humans rely on weaponry, and projectile-based ranged attacks, such as crossbows. They have ammunition that can be depleted, which can then be refilled at ammunition stations. Vampires being melee, will have very different ways to attack, such as pouncing on top of a human and clawing at them, making them unable to act as they are knocked down, or being grabbed by a flying-based Vampire and dropped into more Vampires.

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Development

After the release of Legacy of Kain: Defiance in 2003, it emerged that a sixth Legacy of Kain game had entered development at Ritual Entertainment in 2004, but was canceled before being publicly revealed. In 2013, speculation concerning the existence of another new Legacy of Kain project began with the discovery that series publisher Square Enix had registered the domain name warfornosgoth.com, thereby making reference to Nosgoth, the fictional setting of the series. The Official Xbox Magazine subsequently revealed evidence that Passion Pictures artist Richard Buxton had worked on a Legacy of Kain "animation pitch" in 2011; Buxton responded with the comment, "I'm not allowed to talk about that". In May 2013, an Advanced Micro Devices patch log and a profile on the Steam database were found to contain further references to an upcoming title named "War for Nosgoth" or "Nosgoth". Additionally, the LinkedIn profile of video game composer Kevin Riepl referred to a project named "Nosgoth", citing Square Enix as its publisher and Psyonix Games as its developer.

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In early June 2013, Square Enix London community manager George Kelion responded to the leaks and ensuing fan speculation by confirming the existence and ongoing development of the Nosgoth project to VG247 and Eurogamer, saying "it feels weird to have a bunch of info out there and we don't want the community to get the wrong idea". He clarified that Nosgoth was set in the same universe as previous Legacy of Kain titles, but that it was "not a traditional or even single-player LoK experience". and that "it's very much on a separate branch to both the Soul Reaver and Blood Omen series". Kelion further stated that long-time Legacy of Kain developers Crystal Dynamics were not involved in the project, and that Nosgoth would be officially announced, and properly revealed, at a later date, beyond the Electronic Entertainment Expo 2013.

In late June 2013, Legacy of Kain fan Mama Robotnik posted evidence at NeoGAF, from sources at Climax Studios, that Nosgoth had originated as a primarily single-player, story-based game, named Legacy of Kain: Dead Sun. The project had allegedly been under development between 2009 and 2012 by Climax Studios with supervision from Crystal Dynamics, and was intended as a PlayStation 4 launch title. Its multiplayer mode, developed by Psyonix Games, reportedly became Nosgoth after the single-player component of the game was canceled by Square Enix in 2012, who projected that it would fail to meet sales expectations. Kelion responded by confirming that Dead Sun existed and thatNosgoth was intended to be its multiplayer companion game, but said Nosgoth is a separate project which has "grown in size and scope since its initial conception", featuring "different mechanics, characters, levels and gameplay". He rejected the idea that it is "the multiplayer component of Dead Sun pulled out and fleshed out".

According to Kelion, Nosgoth is not a reboot, a mobile game, an open world game, a massively multiplayer online role-playing game, or a real-time strategy game, nor is it "best described as a MOBA game" (multiplayer online battle arena). It derives influences from the second game in the series, Legacy of Kain: Soul Reaver, and is played from a third-person viewpoint. It will be available on Microsoft Windows as a download-only title.



This article uses material from the Wikipedia article Nosgoth, which isreleased under the Creative Commons Attribution-Share-Alike License 3.0.


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