is an action role-playing game developed and published by Square Enix. It is the eleventh installment in the Kingdom Hearts series, sequel to Kingdom Hearts II, and the final chapter in the Dark Seeker saga.
Gameplay in Kingdom Hearts III is similar to its predecessors, with director Tetsuya Nomura stating that the combat would be along the lines of the system seen in Kingdom Hearts II, with an evolution similar to what was seen from Kingdom Hearts to Kingdom Hearts II, and closely tied to the gameplay in Kingdom Hearts 3D: Dream Drop Distance. He also revealed that the handheld games' combat was a place he could experiment and try new things, and that some of the well received additions may appear in Kingdom Hearts III."Drive Forms" are also being considered to return. Sora returns as the main playable character, with other characters being considered such as King Mickey, if it fits in the context of the game, with multiplayer elements also being considered. Sora faces Heartless and Nobodies in the game.
New gameplay elements seen in a trailer revealed at E3 2015, showcased new enemies, traversal elements such as wall running and jumping, summons, Keyblade transformations, and team-up attacks, which combine Sora, Donald and Goofy into one attack. From the trailer, Nomura explained about the Keyblade transformations, revealing that it was conceived as early as the development of Kingdom Hearts II: Final Mix and would be similar to Aqua's ability in Kingdom Hearts Birth by Sleep saying, "Each Keyblade transformation is unlocked by clearing all missions in one of [the game's] worlds, and each individual world offers its own unique Keyblade transformation."Examples include transforming into a rocket launcher, dual bow guns, a large sword, magic blasters and a Pegasus leading a chariot. In addition to the traditional "smaller" enemies, the player will face giant bosses, which give "Sora greater freedom of movement and room to experiment with attacks–including the new theme-park-ride summon attacks," known as "Attraction Flow", such as "Mad Tea Party", "Big Magic Mountain", "Pirate Ship", and "Buzz Lightyear Astro Blasters". Sora also has the ability to jump on certain enemies, such as ones shaped like a vehicle.
Describing the gameplay, Nomura called the action "pretty frantic", adding "Kingdom Hearts III has three-person parties, but NPCs and other characters join the fight in each individual world, and the resulting action is really flashy and exciting. The enemy AI is a lot more intricate, too, and I think the gameplay will reflect that new dynamic balance." He later revealed that new gameplay elements are the "skeleton" of the game, saying, "When creating a Kingdom Hearts game, we start with a gameplay system that I think would be a fun element, and once we have an idea of what kind of gameplay or system we want in place, we flesh out the story around it, surrounding the basic concept of what kind of fun we’re going to have with this new installment."