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Hitman

is an action-adventure stealth video game that is currently under development by IO Interactive and will be published on 11 March 2016. It will be the sixth entry in the... read more

7.6
Themes Modern
Developers IO Interactive...
Engines
Status: Released
Release: 11-Mar-2016

Clans

is an action-adventure stealth video game that is currently under development by IO Interactive and will be published on 11 March 2016. It will be the sixth entry in the Hitman video game series.

Gameplay

Hitman is a third-person stealth video game which allows players to take control of Agent 47, a well-trained assassin, as he progresses through different parts of the world to assassinate his target. 

As the game encourages creativity, players are allowed to use multiple ways to complete their objectives. For instance, they can utilise long-ranged weapons like sniper rifle to snipe their targets from a long distance, eliminate their targets directly by using explosives or the melee weapons featured in the game, such as axes and katanas. Players can also create distractions and disguise the assassinations by creating some seemingly accidental incidents. 

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Once enemies are defeated, players can take their outfits and disguise themselves as them, which allows players to gain access to restricted areas more easily. Bonuses like new gadgets will be awarded to players in accordance to their performance during missions. Some missions are time-limited and will only appear once. If players fail to complete these missions in time, they will not be able to complete it again. The actions of the non-playable characters in the game also impacts the game. For instance, players can gain more information about the position of their target through listening to a news report. 

The level-design of the game features a structure similar to that of Hitman: Blood Money as opposed to the linear structure of Hitman: Absolution. Every level in the game is a small sandbox which can be explored by players. Levels are also larger in Hitman, in which the maps in the game will be "six to seven times larger than the biggest levels in Absolution". Levels accommodate about 300 non-playable characters, with each having different routines and will react differently with players' actions. The checkpoint system from Absolution has also been dropped. Players can save their game anytime during missions. 

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Release

The game was originally set to be released on 8 December 2015 for Microsoft Windows, PlayStation 4 and Xbox One, but was later delayed to March 11, 2016 so as to allow additional development time for IO Interactive to include more content into the base game.

The PlayStation 4 version of the game will feature six exclusive missions and players who have pre-ordered the game can gain access to the game's beta. The retail version of the game is set to be released in 2016. No seasonal pass will be available, as the company considered the addition of paid-content a "wrong approach". No downloadable content will be released for the game and no micro-transactions will be featured, and new missions, locations and targets will be added to the game regularly as free updates after the game's release.

March launch content:

  • six campaign missions

  • three sandbox locations

  • forty signature kills

  • contracts mode with 800 targets

  • weekly live hits and events




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