is a modern, spiritual successor to old-school RPG/dungeon crawling masterpieces. It is a combination all of the best, time-tested game principles into a deep and... read more
is a modern, spiritual successor to old-school RPG/dungeon crawling masterpieces. It is a combination all of the best, time-tested game principles into a deep and enjoyable mixture of dungeon crawling RPGs.
Team 21 the new indie studio has decided to return to the quality of classical game masterpieces with his game, called “Dungeons of Aledorn”. The main aim is cater to the hard-core gamers and those who find games generally a bit too easy and are looking for a real gaming challenge.
Several classical games were the main source of inspiration in building the foundations of the game. Namely; Betrayal at Krondor, Realms of Arkania: Shadows over Riva, Might & Magic, King’s Bounty and the early Fallout series. Dungeons of Aledorn will therefore be a mixture of puzzles, branched dialogues, tactical combat, quests-solving and most of all an intriguing andcomplex RPG.
During numerous travels between important game locations, you´ll use several different GUIs, which are somewhat similar to the system from Baldur’s Gate or the classical Fallout series. Other than these fixed locations, you’ll face countless random encounters and secret areas which will, amongst other stuff, enable you to familiarize yourself with the history and facts of the world and these help to reinforce the atmosphere and depth of the DoA universe.
The third, and also the most challenging, and most important feature of DoA, is the GUI for the combat system. Combat combines an isometric view and bird´s eye perspective; this offers the maximum battlefield overview possible to the player.
One of the best features is the absence of standard, predetermined battlefields. Our combat GUI will place all party members and enemies in the same place that they were standing just before the combat commenced. This means that clever maneuvering and decisions, within the exploration GUI, may give the player an advantageous position.
The world of DOA is stricken by war and the once defeated Orc tribes have again gathered their strengths and gained new allies to help them re-conquer their lost lands. It’s a harsh time when deserters and cowards plunder and prey upon the weak and kill on the whim.
The story takes place on an archipelago, which consists of nine separate islands. Players will spend a great deal of time on the central island, which is called Nirma. This is where the new war is ravaging and this is the focal point of the story.
Several other quests will lead the player also to the other islands. Each of which has often distinct climate, inhabitants and local problems and unique enemies. Get ready to explore many dungeons, ruins of old civilizations or abandoned castles that are set in forests, plains, mountains and marshes.
Players use their wits in exploration mode to engage enemies at suitable locations and use the scenery to your advantage to increase your chances success; whilst managing characters´ actions, even during travelling and camping in order to craft, repair or find useful items or just to protect yourself against enemy ambushes.
Players may choose from nine character races and six different classes. Each of the classes may then further specialize in a two different skills upon fulfilling its appropriate class advancement quest.
DoA has a robust inventory system, where every inventory slot is of a high importance, and especially so during the combat system. Each character has up to 30 inventory slots in total.
An interesting part of the game is the management of camping. This is when your characters need to stop for a while in the open. Whilst camping they may be assigned various actions via the camping management GUI, such as hunting, brewing potions, gathering, resting, tinkering, meditating and guarding. The results of these actions will affect statistics of some party members, the group possessions or the overall performance of your party.
A combination of the time-tested principles of former masterpieces with the advantages of current technology.
Classical high-fantasy game setting that places emphasis on realism within its world´s rules.
Start with a ready-to-go party of heroes, chosen from a combination of nine races and six classes - or create your own!
Branching skills and further specializations.
Total immersion into an enormous archipelago realm with various climates and landscapes.
Original and atmospheric soundtrack designed by our in-house composer.
No more long winded following of quest markers - get your brain ready for intriguing quests with multiple solutions.DRM free.