is an online first-person shooter developed by Hidden Path Entertainment and Valve Corporation. read more
is an online first-person shooter developed by Hidden Path Entertainment and Valve Corporation.
It is the fourth game in the main Counter-Strike franchise. Counter-Strike: Global Offensive was released for Microsoft Windows, OS X, Xbox 360, and PlayStation 3 on August 21, 2012. The Linux version was released in September 2014. It features classic content, such as revamped versions of classic maps, as well as brand new maps, characters and game modes. Cross-platform multiplayer was planned between Windows, OS X, Linux, and PlayStation 3 players, but was ultimately limited to Windows, OS X, and Linux because of the differences in update-frequency between systems. The PlayStation 3 version offers three input control methods, which include using either the DualShock 3controller, PlayStation Move or USB keyboard/mouse.
Players purchase weapons and equipment at the beginning of every round with money awarded based on their performance. Completing objectives or killing enemies earns the player money while negative actions, like killing a teammate or hostage, takes money away from the player. In addition, when a round ends all players receive some amount of money, with players on the winning team receiving substantially more.
Counter-Strike: Global Offensive adds new weapons and equipment not seen in previous installments, most notably the firebomb for each side (referred to as a Molotov on the terrorist side and as an Incendiary Grenade on the Counter-Terrorist side). These temporarily cover a small area in fire, dealing damage to anyone passing through.
Cosmetic items, such as weapon finishes, were added post-release.
Currently, Global Offensive features five game modes for online play:
Global Offensive also offers two offline modes: Offline with Bots, which offers the same game modes with AI-controlled bots; and a Weapons Course, a single player map serving as a tutorial and a training mode.
Global Offensive supports matchmaking and leaderboards for all online game modes, provided by Steam. The provided online service offers the ability to filter by game modes, maps and a built-in Steam friend system. Valve also employs Valve Anti-Cheat, which can automatically remove and ban players from the Valve online network. To match players of similar skill levels for an enjoyable experience, the game uses a heavily modified version of Elo rating system. The PC version of Global Offensive also supports private dedicated servers that the player may connect to through the community server menu in-game. These servers may be heavily modified and can be completely different from the base game. There have been popular community mods created for Counter-Strike: Global Offensive, one named KZ Climb (Kreedz Climbing), where players complete obstacle courses that require advanced strafing and jumping techniques.
Global Offensive began as a port of Counter-Strike: Source to Xbox Live Arcade by Hidden Path Entertainment. During the development, Valve saw the opportunity to turn the port into a full game and expand on Counter-Strike's gameplay. Global Offensive began development in March 2010, and was revealed to the public on August 12, 2011.
The closed beta started on November 30, 2011, and was initially restricted to around ten thousand people who received a key at events Valve attended to showcaseGlobal Offensive. After issues such as client and server stability were addressed the beta was opened up to progressively more and more people, until the beta became open for anybody to join and play. Before the public beta, Valve invited professional Counter-Strike and Counter-Strike: Source players to play-test the game and give feedback.
At E3 2012, Valve announced that Global Offensive would be released on August 21, 2012, with an open beta starting roughly a month before that.
Global Offensive receives post-release support in the form of constant updates. New game modes, maps, and weapons were added post-release, and also received balancing changes . Cosmetic items, such as weapon finishes, were added on August 13, 2013, in a major update named the "Arms Deal" update. Most cosmetic items are received via game-end drops and opening virtual crates with keys that can be bought through microtransactions, similar to the item drop systems in Team Fortress 2 and Dota 2. These items can also be traded between players through the Steam trading system or the Steam Community Market.
Valve enabled Steam Workshop support for Global Offensive, allowing users to upload user-created content, such as maps, weapon finishes, and custom gameplay scenarios. In previous versions of Counter-Strike, players had to download maps through third party sites, or while connecting to the server. Popular user-created weapon finishes have the chance to be added in the game as official cosmetic items in updates, where they can be received in virtual crates. A portion of the income generated through the sale of keys in order to receive these finishes is given to the creators of the weapon finishes.
Valve supports community map-makers in the form of "Operations", expansion packs in the form of "operation passes" purchasable through in-game transaction, granting access to select community-made maps on Valve official servers. However, from Operation Breakout onwards, players weren't required to buy a pass to access said maps. Each operation only lasts a certain amount of time before a new operation is released, requiring players to buy a new pass. A portion of the income generated through pass sales is given to the creators of the maps.
An update in October 2014 added "music kits", which replace the default in-game music with music from soundtrack artists commissioned by Valve. If a player with a music kit equipped becomes the round's most valuable player, their music will play for others at the end of the round. There is a feature that allows kits to be borrowed, and kits can be sold and exchanged through the Community Market.
In Counter-Strike: Global Offensive, in addition to normal tournament circuits hosted by third-party organizations, Valve organizes or co-sponsors a series of events itself, referred to as 'majors'. These events are special in that they have large prize pools, which are crowdfunded by the Counter-Strike: Global Offensive community via in-game keys bought to open in-game cases, and special in-game cosmetics - usually in the form of stickers of the qualified teams logo, and signatures of qualified players that can be applied to guns or used to predict the results of the tournament - are introduced into the game, and are purchasable from Valve during the duration of the tournament.
On September 23, 2015 it was announced that WME/IMG and Turner Broadcasting were creating a televised Counter-Strike: Global Offensive esports league called ELeague to be broadcast on US cable television network TBS in 2016.
On October 2, 2015, a number of professional esports organization with Counter-Strike teams announced the formation of a trade union that set several demands for future tournament attendance. The announcement was a publicly posted email written by Natus Vincere CEO Alexander Kokhanovskyy that was sent to organizers of major esports events. Among these demands was notice that teams part of the union would not attend a tournament with a prize pool of less than $75,000 for CS:GO and $100,000 for Dota 2. Among the teams that were announced were Natus Vincere, Team Liquid, Counter Logic Gaming, Cloud9, Virtus.pro, Team SoloMid, Fnatic, Ninjas in Pyjamas, Titan, and EnVyUs.
Most recent season or competition:
MLG Major Championship: Columbus
Counter-Strike: Global Offensive
No. of teams
Most recent champion(s)
Luminosity Gaming (MLG Major Championship: Columbus)
Twitch.tv, ESL, MLG.tv
Major tournaments are defined as those tournaments that are sponsored by Valve. Every Major so far has had a prize pool of $250,000, and has seen increased attendance, including over ten thousand viewers live in stadiums and millions watching on internet-based live streams, as well as increased money to the players through the purchase of stickers. Swedish team Fnatic bested the Ninjas in Pyjamas to win the DreamHack Winter 2013SteelSeries Counter-Strike: Global Offensive Championship in December 2013, the first Major tournament, with an entire tournament prize pool of $250,000. Virtus.pro won over Ninjas in Pyjamas in the EMS One Katowice 2014championship, the second Major. Ninjas in Pyjamas won the ESL One Cologne 2014 tournament at Gamescomover Fnatic in 2014. Team LDLC.com won Dreamhack Winter 2014 over Ninjas in Pyjamas. On March 15, 2015, Fnatic won their second major at ESL One Katowice 2015, beating Ninjas in Pyjamas once again. Fnatic won their third major on August 23, 2015 at ESL One Cologne 2015 beating Team EnVyUs 2-0 in a best of 3 series. DreamHack Open Cluj-Napoca 2015 in November 2015 was won by EnVyUs over Natus Vincere. The prize pool was increased to $1 million in 2016. MLG Major Championship: Columbus went on from March 29 to April 3 2016 and was won by Luminosity Gaming over Natus Vincere.
Since the release of Counter-Strike: Global Offensive, and the introduction of the Arms Deal update which added cosmetic items (dubbed as skins) into the game,gambling has became a large part of the community. With the addition of skins, items called Cases were added. These were items which the player would need have a key (which could be bought for $2.49 in the in-game store) in order to open and would contain common items up to rarer, more expensive items, with the rarest being items called knives. As the more common items were worth less, the user would normally end up losing money by opening the cases.
When websites started giving users the opportunity to bet on competitive matches, the viewer-base of the games increased. Watching the matches in-game rewarded players with a chance to receive "Souvenir" cases and skins, which are worth more than the normal version of the skin. Items can be worth thousands ofdollars. Jackpot-like sites were also introduced. Users can put their skins into the pot, which will end in one person winning. The higher total value, the more chance the user would have to win. When roulette-like websites were created, browser extensions claiming to automatically bet for the user were actually malwaredesigned to steal skins and coins. The site which the malware was targeted at was called "CSGODouble".
Because of the ease of accessibility of these websites, children were betting whilst underage. Justin Carlson, the creator of a skin selling website called SkinXchange, said underage gambling is a huge issue, and there were "countless times" where he's had to call parents to tell them their child had used their credit card to buy items. Some of which spent hundreds or thousands of dollars, just to end up losing them on a betting or jackpot site.
Counter-Strike: Global Offensive received generally positive reviews from critics. Aggregate review website Metacritic assigned the PC version an overall score of 83 out of 100 based on 38 reviews from professional critics.
Evan Lahti from PC Gamer noted that the majority of new official maps in Global Offensive were only for Arms Race or Demolition game modes; while Classic maps were only given "smart adjustments" to minor details. GameSpy's Mike Sharkey pointed out that the game provides very little in the way of new content; and that the Elo rating system seems ineffective, what "with so many new players of various skill levels logging on for the first time this week". Destructoid gave the game a very positive review, awarding it 9.5/10, saying that it "delivers on the promise of a faithful, polished, and better looking Counter-Strike for anyone who wants it." GameSpot said in their positive review that this game "is a solid update to a classic shooter".
Counter-Strike: Global Offensive won the eSports Game of the Year Award at The Game Awards in December 2015.
This article uses material from the Wikipedia article Counter-Strike: Global Offensive, which is released under the Creative Commons Attribution-Share-Alike License 3.0.