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Call of Duty: Advanced Warfare

is a military science fiction first-person shooter. It is the eleventh primary installment in the Call of Duty series and the first developed primarily by Sledgehammer... read more

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Status: Released
Release: 04-Nov-2014

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is a military science fiction first-person shooter. It is the eleventh primary installment in the Call of Duty series and the first developed primarily by Sledgehammer Games.

Gameplay

Advanced Warfare, like the other Call of Duty titles, is presented in a first-person shooter perspective. The game features several significant changes; unlike other installments, Advanced Warfare does not use a traditional heads-up display (HUD); instead, all information is relayed to the player via holographic projections from the weapon equipped. The general gunplay remains unchanged, apart from new mechanics, such as 'Exo' movements. These Exo movements are performed from the Exoskeleton, which can boost, dash, and sky jump. The game is the first in the Call of Duty series that allows the player to choose differing types of conventional weaponry; for example, the game features regular conventional firearms, but the player can choose to use laser or directed energy weaponry, both of which have differing attributes. In addition to Exo movements, the game features different Exo abilities, such as Exo Cloak, which allows players to turn transparent for stealth for a period of time.

Campaign

The single-player campaign features one sole playable character, Jack Mitchell, as opposed to multiple characters in previous Call of Duty games. It makes use of pre-rendered cinematic cut scenes, similar to Call of Duty: Black Ops II, assisting in the story telling aspect of the campaign. After each mission, the player is given a certain amount of upgrade points that can be used to upgrade the Exo suit or weapons. The player can upgrade detection, armor, resistance, tactical, lethal grenade, sprint, recoil, flinch, reload, quick aim, and battery. Totally, 22 points are needed to upgrade all of the Exo upgrade system. The amount of points that are given is determined by the players performance in the missions. The player may earn additional points by completing specific side objectives, one of which is collecting the game's collectable 'Intel'. The player can switch between different grenades, all of which possess distinctly different abilities.

Multiplayer

Apart from the Exo movement, Advanced Warfare's multiplayer retains certain similarities to previous Call of Duty titles. The Pick 10 system in Black Ops II returns as Pick 13, allowing players to pick weapons, attachments, perks and score-streaks within a total of 13 allocation points. Score-streaks are also upgradable with different modules, allowing for additional abilities/effects, at an extra score cost. Advanced Warfare introduces weapon variants, which contain various different stats compared to the base weapons. This allows the game to contain over 350 weapons, both variants and base versions. Supply drops allow players to earn new gears through playing the game. The content of each supply drop is randomized, and can range from weapon variants to player customization items, as well as bonus experience points (XPs) time. Players can complete daily challenges to earn supply drops.

Exo Survival

Exo Survival was first introduced as Advanced Warfare's cooperative game mode. Considered to be a new version of the Survival Mode from Modern Warfare 3, Exo Survival allows up to four players to engage in a wave-based match against A.I.-controlled enemies. Players can choose from four different classes of Exo, which grant different abilities and score-streaks. Weapons and score-streaks can be upgraded throughout each match. After a certain number of rounds, players are given objectives to perform, such as defending a location, or collecting intel from fallen enemies. Completing the objectives grant players bonus upgrade points; not completing them result in the players being punished, such as having their Exo suits temporarily disabled or activating hostile security turrets. Exo Survival is played on the game's multiplayer maps, with a total of 13 maps divived into four tiers. Each tier can be unlocked by playing the previous tier and survive a specific number of rounds.

Exo Zombies

Exo Zombies was first teased at the end of the Exo Survival map "Riot", and was officially announced with the Havoc downloadable content (DLC) pack. The game features zombies that utilize exo suits, giving them more maneuverability. The game mode stars five brand new characters.

Exo Zombies plays similarly to the original Zombies game mode that has been featured in Treyarch's Call of Duty games since Call of Duty: World at War: up to four players have to survive against endless waves of undead enemies, with an optional story quest, or easter egg, that can be done at any time during a match. Players earn points by injuring and/or killing zombies, and use those points to open doors/clear obstacles, or buy new weapons and perks to strengthen their chance of survival. Players can also acquire exo suits in the game mode, allowing them to utilize new movements. Different types of zombies are present in the game, including Charger zombies that have increased movement speed, and Electro-magnetic zombies (EMZs) that can disable the players' Exo suit in close proximity. With the release of the Reckoning DLC pack, a new hardcore mode called "Double Feature" was also introduced, which can only be unlocked by finishing the story quest of the final map "Descent". In Double Feature, nearly all HUD elements are removed (except the point counter), zombies have more health and only give points to players upon death, players only get one life per round, and the game is played with a black-and-white filter to mimic horror movies.

The first Exo Zombies map, "Outbreak", was released as part of the Havoc DLC map pack. The second map, "Infection", was released as part of the Ascendance DLC pack. The third map, "Carrier", was released as part of the Supremacy DLC pack. The final map, "Descent", was released as part of the Reckoning DLC pack.

Plot

In 2054, a terrorist organization known as the KVA initiates the first global terrorist attack in history by simultaneously destroying the nuclear reactors of developed countries around the globe, including the United States. Across five continents, many countries' military and government infrastructure including electricity and technology were devastated and incapable of fighting the threat posed by the KVA. As the result, private military corporations (PMCs) have become the dominant armed forces for countless nations and represent the first line of defense against this new enemy. Jack Mitchell (Troy Baker), a former U.S. Marine who lost his left arm during the battle of Seoul, joins Atlas Corporation, the world's most powerful private military company with the most advanced technologies on the planet. Executing clandestine operations across the globe for the highest bidder, Jonathan Irons (Kevin Spacey), the CEO and founder of Atlas, begins his war over the ineffectiveness from the United States as the promoter of democracy all over the world to change the global balance of power.

Development

Before being switched to become the co-developers of Call of Duty: Modern Warfare 3, Sledgehammer Games was already working on a Call of Duty game. This game was announced before Modern Warfare 3 and after Black Ops, however, no details were released. The game was said to be an action-adventure third-person shooter computer/video game. A Call of Duty massively multiplayer online game was also rumored to be in development. Activision Publishing CEO Eric Hirshberg later stated that Modern Warfare 3 was not the same title as Sledgehammer Games' action-adventure Call of Duty game. When asked if the action-adventure game was also in development, Hirshberg then stated that the Sledgehammer team was fully focused on Modern Warfare 3 and that their own title had been put on hold.

A new game in the Call of Duty series was announced to be released in November 2014.

In an EDGE magazine interview, Michael Condrey confirmed that the engine has been built from scratch. He stated that although there are lines of the old code left, there is new rendering, animation, physics and audio systems. This is the first Call of Duty since Call of Duty 2 that has used a new engine. Call of Duty: Ghosts was said to have a new engine; however, it turned out to be an upgraded version of the IW engine. It is currently unknown what the name of the new Advanced Warfare engine is.

With the new in-house engine of Advanced Warfare, the audio has been made from scratch. Don Veca, among the many of Sledgehammer Games that has left Visceral Games, is working on Advanced Warfare. "It goes through your body, into your bones, and your skull. You hear it in your ear, and it sounds completely different," Veca says in EDGE magazine, talking in-detail about the aftermath from firing a gun in-game. "No matter where you put the microphones, you're not going to capture that sound, so we've tried to emulate that feeling." Saying that audio doesn't come last as it did in previous titles, Glen Schofield says "We make sure that audio is just as important as anything else and Don's in there from the start with us."

Another objective that Sledgehammer accomplished with Advanced Warfare were the animations (as shown in the Induction gameplay at E3 2014). The facial animating system and set is the same as James Cameron's Avatar 2's, which is a big step and a first for Call of Duty. According to Activision, the new three-year Call of Duty development cycle meant thatAdvanced Warfare developer Sledgehammer Games was able to create a 'near photorealistic' world unlike any Call of Duty before.

On June 6, 2014, issue of MCVOnline Magazine, it was confirmed that High Moon Studios, the team behind Deadpool video game and Transformers games, is working on the PlayStation 3 and Xbox 360 versions of Advanced Warfare, while Sledgehammer Games is focusing on the Microsoft Windows, PlayStation 4 and Xbox One versions of the title. Activision has confirmed that there will not be a release on the WiiU.

Michael Condrey confirmed in a tweet that Advanced Warfare will feature female soldiers in Multiplayer, following the suit in which the previous game Call of Duty: Ghosts set.



This article uses material from the Wikipedia article Call of Duty: Advanced Warfare, which is released under the Creative Commons Attribution-Share-Alike License 3.0.


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