is an isometric vehicular action game. Choose the right vehicle and weapons to suit your play style, and face off against the occupying factions. Discover tactics and... read more
is an isometric vehicular action game. Choose the right vehicle and weapons to suit your play style, and face off against the occupying factions. Discover tactics and unlock new vehicles and weapons as you clear the city... or die trying. Then do it all over again.
After selecting a vehicle and equipping it with weapons, the player is placed at random into one of nine districts. Each district can be cleared by completing one of three objectives: eliminating all enemies, taking out all enemy captains or destroying the orbital defense platforms. There is no way to save the game, restart or accumulate experience: the game must be completed in one sitting. However, unlocked features should carry through from one playthrough to the next, and enemy placements are randomized between matches.
Brigador is produced by four-man studio Stellar Jockeys working out of Seattle, WA and Champaign, IL. Brothers Hugh and Jack Monahan are behind the game's art direction and design, working with programmers Dale Kim and Harry Hsiao. The game has been Greenlit on Steam, and was released October 16, 2015 on early access.
Choose from many different mechs, tanks, and antigrav vehicles to pilot.
Blast your way through completely destructible environments.
Wide range of weapons available for different play styles.
9 high detail, pre-authored levels with more to come.
Short, high intensity playthroughs against randomized faction & enemy spawning: every run is different.