What are the developers saying about November? What new features did the game get and what was tested and polished?
They say that it was a wild month and the remaining backers were able to test the game. However the increasing number of players and the server buckled at times under the heavier load. You can expect new servers soon in December (next week) to solve these issues.
Many new locations, cities were added and filled with content. A new character versioning system was implemented to be able to update character data. The studio also created a bot detection code and want to make the game uninteresting for botters.
So we've focused our attention on reducing the benefits of botting. In addition skill gain penalties and stoppage, botters will see their harvesting results capped in quality, and a complete shut off of loot. These detection schemes will continue to be refined and tweaked as we move closer to launch.
More respawn points were added and you can now decide where to respawn in case of death.
And again as it's usual for the monthly report the Above and Beyond Technologies studio published a hell of a long patch notes :-).
Below is just a sample. To read it all go the official site.
Added numerous new Adversarial Camp and Point of Intrigue rule sets.
Added a new type of tiny adversarial camps which are currently being used in the new Plymouth Control Center to demonstrate camps. These will not grow too large in size or expand too much.
Added Adversarial Camps and Points of Intrigue to many locations in the Kaavo region. There are too many locations to note here.
Added new camp configurations exclusively for Tralus Plains.
Added adversarial camps, control points, and points of intrigue throughout the Tralus Plains.
Rinji Plateau in Jenu Plains: added a Lesoo, Hokfigs & Scaedecoos Camp spawner.
Parst Pass in Jenu Plains: added a Rhinoc, Lingmaa and Okolat Camp spawner.
Clyssi in Jenu Plains: added a Jabberbulls, Hokfigs & Drakes Camp Spawner.
FPR troops now have a Camp spawner in Corburn, Doma Highlands.
Morrigan Plains in Wailing Chasm: added a Lesoo, Hokfigs & Scaedecoos Camp spawner.
Chaoston in Kalazar: added an Unha Barca Camp spawner.
Linview in Doma Highland: Malva Barcas now have a Camp spawner here.
Malfrow in Wailing Chasm: added a Drakes & Helltyrs Camp spawner.
Balekeep in Jenu Plains: added a Lingmaa & Acra Barca Camp spawner.
Wilde Wick in Jenu Plains: added a Lesoo, Hokfigs & Scaedecoos Camp spawner.
Shackleford in Kalazar: added a high-tier Drake Camp spawner.
Rizzo Ridge in Doma Highlands now has an FPR & Rogue troops Camp spawner.
Faolan Hollows in Wailing Chasm: added a Drakes & Helltyrs Camp spawner.
Tuuleuss in Jenu Plains: added a Jabberbulls, Hokfigs & Drakes Camp Spawner.
Maple Mires in Jenu Plains: added a Lesoo, Hokfigs & Scaedecoos Camp spawner.
Southern Chasm in Wailing Chasm: added a Lesoo, Hokfigs & Scaedecoos Camp spawner.
Shaker Hill in Kalazar: added a large, high-tier OWON Troops Camp spawner.
Ducatti in Kalazar: added a Drake, Hokfig, Jabberbull & Mubark Camp spawner.
Nywisp in Doma Highland has a FPR & Rogue Troops Camp Spawner.
Crête de Chagrin in Doma Highlands: added a Jabberbulls, Drakes, Mubarks & Hokfing Camp spawner.
Navi Plains in Doma Highlands has a Camp spawner for Mubarks and Drakes.
Fayrwind in Jenu Plains: added an Acra Barca Camp Spawner
Drals Woods in Jenu Plains: added a Lesoo, Hokfigs & Scaedecoos Camp spawner.
Norhurst in Doma Highlands has a Camp spawner for Malva Barcas.
Olcan Thorn in Wailing Chasm: added a Drakes & Helltyrs Camp spawner.
Bleakburn, Kalazar: added and OWON Troops Camp spawner, encroaching the Bleakburn Tower.
Hasanat Hills in Doma Highlands now has a Malva Barca Camp spawner.
Xerus in Kalazar: added a large, high-tier OWON Troops Camp spawner.
Kohu Rangi in Jenu Plains: added a Jabberbulls, Hokfigs & Drakes Camp Spawner.
Badlands, Kalazar: OWON Troops have extended their reach, placing camps here.
Mount Mills in Kalazar: added a Drake, Hokfig, Jabberbull & Mubark Camp spawner.
Bales Ridge in Kalazar: added an Unha Barca Camp spawner.
Rendall Gulch in Wailing Chasm: added a Drakes, Hokfigs & Scaedecoos Camp spawner.
Sluagh Trail in Doma Highlands now has a highest-tier Camp spawner for Mubarks, Drakes, and FPR troops.
Morrow Point in Jenu Plains: added a Lingmaa, Rhinocs & Okolats Camp spawner.
Malva Barcas now have a Camp spawner in the Augtz Leddoc valley in Krachester, Doma Highlands.
Red Wood Gates in Kalazar: added an Unha Barca Camp Spawner.
Gwyll Valley in Doma Highlands now has a small and a medium Camp spawner for highest-tier Mubarks and Drakes in the Dragefelt plains.
Hales Corner in Kalazar: added a Drake, Hokfig, Jabberbull & Mubark Camp spawner.
Sanguine Expanse in Doma Highlands: added a Mubark, Drakes & FPR troops Camp spawner.
Added adversarial camp opportunities to Holden Hill.
Slaughter Slope in Kalazar: added a Drake & Mubarks Camp spawner.
Arco Agulla in Jenu Plains: added an Acra Barca Camp spawner.
Wyrm Grove in Jenu Plains: added a Jabberbulls, Hokfigs & Drakes Camp Spawner.
Malva Barcas now have a Camp spawner in Valston, Doma Highlands.
Bowrock Prairie in Jenu Plains: added an Okolat Camp spawner.
Sianan Hills in Wailing Chasm: added a Lesoo, Hokfigs & Scaedecoos Camp spawner.
The Narrows: added a high-tier OWON Troops Camp spawner.
Lone Tree in Kalazar: added a Drake, Hokfig, Jabberbull & Mubark Camp spawner.
Fletcher's Trail in Doma Highlands: set a Rogue & FPR troops Camp spawner.
Serenity in Jenu Plains: added a Drake Camp spawner.
Rogue and FPR troops have set up an Adversarial Camp in Ingall's Pass.
Yatokya Valley in Doma Highlands now has a Jabberbulls, Drakes, Mubarks & Hokfing Camp spawner.
Redid the adversarial camps in Ollaseca. There are less of them, and a smaller chance of them overlapping. They also can not grow as large as was previously the case, and are slightly easier.
Beggar's End in Jenu Plains: added a Jabberbulls, Hokfigs & Drakes Camp Spawner.
Raymead in Doma Highlands: Malva Barcas have set up a Camp in this narrow valley.
Racers now support variable sounds based on your RPM.
The Mysterious Cave, Plymouth Towers instances, and Pontoc Med Lab are now tied into the music system.
Automatic weapons and Rifles now have alternate sound effects for different weapon shells.
Flame throwers have new sound effects from Clyde Shorey.
Sniper rifles have new sound effects from Clyde Shorey.
Loosened up the targeting cone when using action mode with a melee weapon. This is intended to make it easier to battle moving mobs with a melee weapon in action mode.
Melee combat received a 5% boost in damage.
Increased baseline dodge chances for light and medium armor. Added in diminishing returns after 18% chance. They are harsher based on your armor type.
The dirt/snow/water splashing effects shown when you hit the ground in action mode or in some FX should now do a better job of detecting what type of ground has been hit.
More NPC abilities support skilling up of different defensive types than was previously the case.
Chindi in Doma Highland: some rather tough Jabberbulls, Mubarks and Drakes have taken residence in the area... including a couple of Ultra Raid Bosses.
Raban Pass has been overrun by Fragaria Achilleas, and a few Morgensten Cacti.
There are reports of an elite OWON OSC Sniper operating somewhere in the Desolation Gulch, northern Kalazar.
Rogue troops have set a fairly large Den in Ingall's Pass.
A Malva Barca swarm now calls Raymead home, and has set up a Den in this area.
Lingmaa, Okolats and Rhinocs have snekead into the forest surrounding the Housing Region in Parst Pass, Jenu Plains.
A Malva Barca swarm has set up a den in the Hollow Trail.
Some Lesoo from Aza Dunes have moved into the small Lommedal valley in Yatokya, Doma Highlands.
A Hokfig herd has settled in Beggar's End, Jenu Plains. Jabberbulls and Drakes have followed them into the area.
A gang of Jabberbulls, lead by a Scourger, now claim Clyssi in Jenu Plain as their turf.
Quite a few Lesoo have moved into Morrigan Plains in Wailing Chasm.
Some Fragarias have taken root in Prenshaw, Jenu Plains.
A Lesoo Overlord from the Onyx Eye Clan has lead his group of Experienced Hunters into the northern side of Red Gate Woods in Kalazar, eyeing the Drake pack that dwells on the southern side
Fragaria Achilleas have invaded Linview in Doma Highlands, setting a Den here.
Thick-furred Rhinoc have begun to be seen in larger numbers in the Avalanche Expanse area.
"Nice Area", said the Helltyr Chieftain upon reaching Malfrow. "We are taking it."
A swarm of Acra Barcas has claimed Balekeep in Jenu Plains.
OWON Troops have advanced from the Crackling Tundra into eastern Kalazar, taking position in The Narrows.
Hokfigs, and Lesoo behind them, have moved into Wilde Wick in Jenu Plains.
A rather large Malva Barca swarm thinks Valston is a nice place to live, and have set their Den there along the Utøysti trail.
One seriously Massive Drake and its pack have set their nest in the central valley of Shackleford, Kalazar.
"Faolan Hollows ain't bad, either, save for those pesky Morgensterns" said the Helltyr Marauder. "We'll take it too."
Elite OWON OSC Snipers have taken position among the Morgensterns that cover Nettle Patch in Kalazar.
A large herd of Okolats has chosen the Dinde Goronha plain in Thunder Bryn, Jenu Plains, as their grazing field; some Hokfigs and small Acra Barca swarm share it with them.
A Massive Drake has lead its pack to settle in Serenity, Jenu Plains.
Some lesoo and their rhinocs have arrived in Southern Chasm, following the Hokfigs that graze there.
OWON forces have moved in Shaker Hills in eastern Kalazar.
A Mubark herd has taken posession of the plain in Ducatti, Kalazar; a few Drakes from Espanto also roam around the area.
A Lesoo Overlord and his clan have taken residence in Wrynt Woods, Jenu plains.
A large clade of Drakes have made Espanto their home; there are also a few prowling Jabberbulls.
Hokfigs and Lesoo have expanded towards Drals Woods in Jenu Plains.
Lesoo hunters of the Onyx Eye Clan, lead by two Lesoo Rhinoc Masters, have tracked a large gang of Jabberbulls into the Vanth vally in Kalazar.
Nywisp in Doma Highland: Rogue Troops and Achilleas now have an area-wide Den here.
"Very well," said the Massive Drake, "Olcan Thorn is ours, then."
A medium-sized FPR squad has sneaked from the Ouroli Ravine into Corburn, Doma Highlands, and have set up their position in the Furudal valley.
Lingmaa, Rhinocs and Okolats have taken residence in Tasuil Rise, Jenu Plains.
Jabberbulls and Drakes have set up a Den in the lower plain of Crête de Chagrin in Doma Highlands.
Lesoo have arrived in great numbers to Maple Mires in Jenu Plains.
Hokfigs and Malva Barcas have found the Böcekvadi canyon in the Hasanat Hills to their liking, and have set a Den there.
OWON elite soldiers have expanded into Xerus, southeastern Kalazar.
OWON forces have strengthened their position in the Badlands, Kalazar, bringing along a swarm of Crawlers.
"Oooh! Oooh!" said the Protective Hokfig Bull, "we call dibs on Rendall Gulch!"
"Sheesh," sighed the Massive Drake. "There goes the High Tier neighborhood..."
Sluagh Trail in Doma Highlands now has an area-wide, highest-tier Den of Mubarks, Drakes and Achilleas.
A pack of Lingmaa and an Acra Barca swarm, along with a few brown Okolats, now inhabit the Tasuil Rise in Jenu Plains.
Nothing said the Morgensterns as they took over Causeco. They are a grim bunch, all thorns no words.
Morgenstern and the occasional Drake from Shackleford have taken over Kyoto Prison in southern Kalazar.
Added Arrvor and Raxin dens to the Aoss Gardens area in Tralus.
Fragarias now have a small Den in the narrow Talon Valley, in the Doma Valley area of Doma Highlands.
Malva Barcas now have an area-wide Den in Krachester, Doma Highlands.
Malva Barcas and Fragaria Achilleas now have a Den in the Sanguine Expanse in Doma Highlands.
Some of Rhyldan's toughest Drakes and Mubarks have moved into Gwyll Valley in Doma Highlands, making it an all-friendly area.
As in, bring all your friends.
A small Mubark herd shares the Hales Corner plain with a Drake pack and some Jabberbulls.
Okolats, commanded by a Royal, have overrun Arco Agulla in Jenu Plains
Unha Barca have swarmed over the narrow valleys of Bales Ridge, in northern Kalazar.
A large gang of Jabberbulls, including a Plague-Bringer, have decided to make Whimsy Fields in Jenu Plains their home.
A mubark herd has taken residence in the northern half of the Slaughter Slopes in Kalazar, while a drake pack has settled in the southern half.
Hokfigs, Jabberbulls, and some mutated creatures from Pestilence have set a Den areound the Tränen See lake in Doma Highland.
Lesoo from the nearby Aza Dunes have set up a Den in Newhill Pass, Doma Highlands.
Okolats have swarmed into Bowrock Prairie in Jenu Plains.
Lesoo and their Rhinocs have moved into The Backwoods in Wailing Chasm.
Jabberbulls, Mubarks and Drakes now share ownership of the Lone Tree valley in Kalazar.
Jabberbulls have migrated en masse to Wyrmn Grove, Jenu Plains.
Two large Unha Barca swarms have changed their mail address to "Northern slope of the Illuyanka - Chaoston, western Kalazar."
The Wreckage Site engagmeent in Mistden has been reactivated. This is an OWON vs. FPR PvP engagement that involves recovering wreckage from a downed aircraft before the other side can obtain it. Bonus points are rewarded for PvP kills.
The Camp Taak mine detection engagement/minigame now teleports to the nearest spot where they should grab the tablet for mine detection so they will be on spatial zone of the vehicle to protect.
Improved the rewards of the Metal Casing Needed engagement in the Plymouth Control Center.
Characters and NPCs now support facial animations, and will now blink as well as move their lips while displaying chat bubble dialog.
Tweaked shadow shaders.
The male and female walk cycles were updated as well as the conversation listening animations.
Added screen texture to 4 console models.
Added 3 light models.
Added 141 new ability icons.
Added 43 new inventory icons.
Added a new arena model which is used in the player created tournaments test area.
Added the correct billboard signs for the City Hall and Tech Plaza in Freedomtowm.
Updated the male and female hair texture maps.
Parst Pass in Jenu Plains now has a fairly large PvE housing region.
You can now create houses near Souza Spring in the Kalazar Mountains.
Iye Peak now has a large housing area which allows Rogue players to participate in the PvE housing features.
Reserved a very large section of The Skillet for player housing.
Hasanat Hills in Doma Highlands now has a PvE Housing region in the Shahrzād plateau.
Rumsey Hollow in Kalazar now has a fairly large PvE Housing region.
Added new PvE housing space in Holden Hill, deep in the Kalazar Mountains.
Crête de Chagrin in Doma Highlands now has a fairly large PvE Housing Region in the Longsheng Plateau.
There is a smallish section reserved for player housing in the Tuuleuss Mountains in Jenu Plains.
Fayrwind Ravine in Jenu Plains now has a large-ish PvE Housing region.
A player city can now be created in Devilrose Bluff.
Valston in Doma Highlands now has a fairly large PvE housing region in the Roligdal plain.
Indup Canyon in Jenu Plains now offers a rather large PvE housing region.
The Communications Center building has been rescaled and should now rest better on the ground.
Did an inquiry pass in the Plymouth Control Center. NPCs should have a better selection of questions and answers available. The area also supports local directions, and the like.
Added new inquiry questions covering regional topics.
Items and Fittings
Characters who are detected as being bots will no longer have any chance at loot generation.
Weapons now support an alternate firing sound if they wish to have a different from baseline sound effect for that weapon style.
Melee weapons received a damage boost across the board.
Added a number of new rare items from pick pocketing/thievery.
Type E Fittings (Health/Endurance) now only work in Head/Body/Arms/Weapon slots.
Crafted armor shells can now be traded.
Many items have new icons. This is primarily installation based crafted items or components, pharmaceutical components, injections, and chemistry components.
Health/Endurance modifiers for fittings received a significant reduction. If they are not the primary stat so it cannot be stacked to absurd numbers.
Type G Fittings (Stealth/Run Speed) now only works in Body/Weapons/Legs/Feet slots.
Health/Endurance modifiers are now in exact health/endurance instead of percentages.
Adjusted the fitting Energy Booster stats for secondary/tertiary attributes.
Pistols are now holstered on your side rather than your back.
Added new armor shells into the mission, engagement, and loot systems.
Adjusted the sheath placement of certain melee weapons.
Improved the stow position of some Shockgun visualizations.
Saw-tooth Blades now have slightly different stats than long swords.
Added a new tip which covers Fitting Points, and how to remove fittings.
The base value of Anti-Freeze and Cellulose has been decreased.
Added new types of armor and clothing shells.
Added some basic clothes to tailoring vendors.