First of all, Renoir was acquired from Soulbound Games by 1C Company (the Leading Eastern and Central European publisher). BWF - Black Wing Foundation - became the new developer. The company specializes in full-cycle game development since 2007 (with extensive 8-year Unreal Engine-based development expertise). So the lads know what they are doing.
Following the switch of the developer, Renoir faced some considerable changes in:
- Level Design
- Core features
- The Story
- In-game trailers
Meet detective James Renoir. He put a few guys behind bars in his prime. And the city, once ruled by the mafia and drowning in corruption, has finally begun to be a good place to live again. Renoir was on the rise. He’d entered high society and met the woman of his dreams. But he was caught off-guard, and now he’s got a single shot to crack one hell of a case: his own murder!
Renoir stays true to the film noir classic, featuring all the important ingredients of a gloomy story, a cynical detective, murder, and of course, a femme fatale. Not only that, but the game’s pure black and white visuals provide just the right backdrop for lurking in the shadows – as a ghost, Renoir can’t enter lighted areas. He must use phantoms around him to help him solve the case and finally confront his murderer face to face…
Learn more about the game story here.
Watch the Renoir Announcement trailer: