First dev-blog focuses at TEC level, Energy and Structure.
TEC level - one of the main stats, as it limits the number of parts you can mount onto your ride
Energy - each piece of hardware, weapons need energy to work
Structure - vlue which represents your ride’s structural integrity
In the second one developers wants to present knowledge about Mass, Power, Acceleration, XP bonus and Parts condition.
Mass - a vehicle’s mass will significantly affect its handling.
Power - the more powerful the engine is in relation to the vehicle’s mass, the higher the maximum speed will be
Acceleration - heavier and less powerful rides would take a lot more time to reach their cruising speed
XP bonus - experience gained in battles can be increased.
Parts conditions - some parts of you ride can get damaged or worn out